"Even the very wise cannot see all ends"
The problem I have with lots of divine intervention is that it inevitably ends
up as micromanagement. I prefer to have my divinities do the
_absolute minimum_ of intervention, for the simple reason that the whole
world would probably explode in a poof of improbablity with too much
intervention. Each divine intervention injects energy into the system,
and as we know, E=MC^2. When the Divinity NOS either dumps energy into
the system, or moves a mass trying to tweak it, it destabilizes the
universe. This is why nasty unforseen circumstances ensue, based on the
principle 'no good deed goes unpunished'. The injected energy or mass has
to go somewhere, there isnt a mechanism to suck the energy back out.
The best way to intervene is as late as possible, with as little force(force
=mass * acceleration) as possible.
So no, they aren't clowns, but they are trying to avoid being pointy-haired
bosses.
No good deed goes
unpunished.
Some who wander are lost.